SRMW posts

03-June-2026 Wednesday
"You chose the wrong thing": Why dialogue choices are an illusion the player wants to believe

26-May-2026 Tuesday
Don't burn your budget before the first build: How to calculate the cost of an indie game prototype

25-May-2026 Monday
The gamepad hits the wall after 20 minutes. That means the game balance is broken.

24-May-2026 Sunday
The Refund Button: Why Do We Click It in the First Hour? 7 Points Where Attention Is Lost

 

20-May-2026 Wednesday
Gamedev in Russia: Collapse, Evolution, or Quiet Revolution?

18-May-2026 Monday
"The inability to release a game" is the myth that goes away first.

14-May-2026 Thursday
We're all afraid of walking through the wrong door. Why does everyone choose games by their covers?

13-May-2026 Wednesday
"Just Add a Save": Mechanisms That Break Games (and Budgets)

12-May-2026 Tuesday
Game Development Myths: 5 Misconceptions That Hold Back Beginning Developers

08-May-2026 Friday
Poll: Which engine would you choose for your first game in 2026 and why?

05-May-2026 Tuesday
10 Unity Keyboard Shortcuts

04-May-2026 Monday
The Gameplay Loop: How to Keep Players Coming Back Again and Again

01-May-2026 Friday
The Day Before Burned in 4 Days: 5 Mistakes That Are Killing Indie Games in 2026

30-April-2026 Thursday
What We Noticed After Studying 100 Indie Games on Steam [Mini-Long]

29-April-2026 Wednesday
Today we have 3 models in the release, each one is ready to work immediately after import.

27-April-2026 Monday
Poll: If you were making your dream game, what would it be about?

22-April-2026 Wednesday
This week we've prepared five more completely free assets for our blog readers.

21-April-2026 Tuesday
Campaign against 'game killing' achieves breakthrough in EU


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