Геймдев лаборатория
20-March-2019 Wednesday
Games are created by the soul...
08-February-2019 Friday
Development diary of Hazardous Space #5 or long-awaited release
14-January-2019 Monday
How developers divide games
27-October-2018 Saturday
Level design for beginners
22-May-2018 Tuesday
Game Project: Initial Stage and Feedback
31-March-2018 Saturday
My first tile card
09-March-2018 Friday
Graveyard Birds. History of development.
19-January-2018 Friday
Graveyard Birds - meet Charger!
17-January-2018 Wednesday
Graveyard Birds progress.
22-December-2017 Friday
Graveyard Birds short demo.
09-December-2017 Saturday
New screenshots of my game
16-October-2017 Monday
Indie game Brawl of Heroes\Brawl of Heroes.
08-October-2017 Sunday
The Cult
06-September-2017 Wednesday
Life Simulator - What should be in the game? [Creating together, ep]
31-August-2017 Thursday
This is how I draw and create a 2D game in Unity
08-August-2017 Tuesday
Game design and game analysis
25-March-2017 Saturday
Black Death: Divarication or what did the plague doctor forget in space?
20-March-2017 Monday
New project (game) under the working title DGDW
24-February-2017 Friday
About proud indie developers with their games "with soul"
10-February-2017 Friday
Interview with the developer of Black Death: Divarication
19-November-2016 Saturday
Computer Game Development - Part 4: Getting Started
13-March-2016 Sunday
So, Gamedev Lab!
12-March-2016 Saturday
So, Gamedev Lab!
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