Unity, Development ofPage 55
28-May-2024 Tuesday
The box overcomes difficulties
27-May-2024 Monday
Monster Hunter. Devlog #8. RELIIIIIZ
25-May-2024 Saturday
I share my experience for everyone who would like to try game development, but is hesitant
24-May-2024 Friday
Monster Hunter. Devlog #7: Open testing
24-May-2024 Friday
Monster Hunter. Devlog #6: neurons and localization
22-May-2024 Wednesday
Monster Hunter. Devlog #5
22-May-2024 Wednesday
Development of a mobile runner about collecting and sorting waste
22-May-2024 Wednesday
Game trailer
21-May-2024 Tuesday
Monster Hunter. Devlog #4
21-May-2024 Tuesday
Multiply the value by 1000 challenge
21-May-2024 Tuesday
Added 9 new sounds: Shepard's tone as an illusion of infinity
21-May-2024 Tuesday
Monster Hunter. Devlog #3
20-May-2024 Monday
Character boss in pixel game
20-May-2024 Monday
How I created and published my first game
18-May-2024 Saturday
I decided to rework the main character for my game, it turned out to be Cat-Wife)
17-May-2024 Friday
Disrupting the Sea Princess asset on the asset store unity
16-May-2024 Thursday
I started with the basics and am slowly learning the Unity game engine.
16-May-2024 Thursday
StarCraft X shooter
13-May-2024 Monday
Post 11411513
13-May-2024 Monday
Monster Hunter. Devlog #2
13-May-2024 Monday
A set of monochrome sprites (for mini-games in the ZX Spectrum style) + post-processing + effect
12-May-2024 Sunday
Well, really, it turned out cute?
11-May-2024 Saturday
Monster Hunter. Devlog #1