Pixel Art, Bagel

25-September-2023 Monday
A large development diary about how I make a pixel roguelike on the Unreal Engine and what difficulties I encountered while working

26-August-2023 Saturday
New background texture that fits better with game lore

28-January-2018 Sunday
Weekly report #10 Moving between locations and portals

21-January-2018 Sunday
Weekly Report #9 Environment Sprites, UI and More Items

21-July-2016 Thursday
Another redraw from DCSS

19-May-2015 Tuesday
New pixel RPG Squarelands


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