Gamedev, Environment
11-May-2024 Saturday
Bridge. Arch. Isometrics. Sketch. Concept
13-October-2021 Wednesday
Making of the "Last chance»
18-February-2017 Saturday
Game development through the eyes of an artist, or how not to get lost in the forest. Part two
12-February-2017 Sunday
Game development through the eyes of an artist, or how not to get lost in the forest. Part one
19-August-2016 Friday
"SKYHUNTER" art by Raphael Ragimov
21-February-2015 Saturday
GameDev.Unity3d. Lesson 1. Interface and Environment
v20221217