Coremission, Magic shaders
17-February-2020 Monday
Shader Magic 20: Rain and Splash Shader Ideas
31-January-2020 Friday
Shader Magic 19: ASCII Art Shader a la Watch dogs by Matt Stark
24-January-2020 Friday
Shader Magic 18: Video of my talk about effects
06-December-2019 Friday
Shader Magic 17: Using Vertex Color
08-October-2019 Tuesday
Shader Magic 16: Lava Lamp
29-September-2019 Sunday
Shader Magic 15: Force Field/Shield Shader for Space Sims
25-September-2019 Wednesday
Shader Magic 14: Effect for cards with Parallax mapping
29-August-2019 Thursday
Shader Magic 13: Subsurface Scattering
14-June-2019 Friday
Shader Magic 12: Math Resources
06-June-2019 Thursday
Shader Magic 11: A Trick Without Liquid Simulation
23-May-2019 Thursday
Shader Magic 10: Sparkles
22-May-2019 Wednesday
Shader Magic 9: Toon smoke effects
18-May-2019 Saturday
Shader Magic 8: Electrical Discharges
16-May-2019 Thursday
Shader Magic 7: Making the Portal Material
17-July-2018 Tuesday
Shader Magic 6: Aberration Glitch Effect
06-July-2018 Friday
Shader Magic 5: Cartoon-style ice block effect
04-July-2018 Wednesday
Shader Magic 4.1: Fluttering Fabric in Unity
30-June-2018 Saturday
Shader Magic 4: Cloth Fluttering Recipe
23-June-2018 Saturday
Shader Magic 3: Blending textures inside/outside the sphere
21-June-2018 Thursday
Shader Magic 2: Displacement Map Use Case
17-June-2018 Sunday
Shader Magic: Animated Cartoon Pipe