Soundless, ИндиPage 4
03-June-2023 Saturday
6 years before Halver demo
31-May-2023 Wednesday
TOTAL RELOAD : procedural wire generation (part 1)
25-May-2023 Thursday
A year of DAD development has passed
23-May-2023 Tuesday
Godot. How to change shader parameters in the game
13-May-2023 Saturday
Godot. A little bit of the release
08-May-2023 Monday
The first building in the 3D city
22-April-2023 Saturday
Black Cloak Remastered - Darkwing Duck Remastered #5
22-April-2023 Saturday
Simulation of changing biocenoses (breeds) for forest generation in the game
21-April-2023 Friday
Target selection algorithm in the game Sneaky Monsters
13-April-2023 Thursday
Making a sequel to Zzzz-Zzzz-Zzzz: Suits
31-March-2023 Friday
Living Word, our first game | An interesting alignment
27-March-2023 Monday
Noita Hardcore Bagel: Magic, Dynamite, Spider Legs
25-March-2023 Saturday
How I made the first game and uploaded it to Yandex.Games. Part 3 (Collecting and saving stars, some UI and work with light)
25-March-2023 Saturday
How I made the first game and uploaded it to Yandex.Games. Part 2 (Graphics, prefabs, saving progress)
17-March-2023 Friday
Living Word, our first game | Recasts, tests, voices
15-March-2023 Wednesday
First 1000 reviews on Google Play!
08-March-2023 Wednesday
We've made the game, what's next?
04-March-2023 Saturday
Gamedev at home. "After That". Development Diary #2. First difficulties
01-March-2023 Wednesday
Sneaky Monsters towers
28-February-2023 Tuesday
The help of artificial intelligence in writing music for games
27-February-2023 Monday
What if?
27-February-2023 Monday
Sneaky Monsters towers
25-February-2023 Saturday
Behind the Scenes of Beast Hour: Working with the Environment!
13-February-2023 Monday
I sold my car to make this game!
13-February-2023 Monday
Flashlight
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