Appstore, Gamedev
03-February-2024 Saturday
From music to indie games: The history of our gaming company
30-September-2023 Saturday
My first game: Bloody Snow
25-March-2023 Saturday
The way to GameDev or How to avoid the survivor's mistake?
08-June-2022 Wednesday
How we tried to negotiate with conscience, but in the end we made a mobile game
05-March-2022 Saturday
Own software, games - free of charge
01-March-2022 Tuesday
Thoughts on the App Store. Reality is much more real when it comes to business
16-September-2021 Thursday
How to design and launch the game?
22-September-2020 Tuesday
How I decided to make a game inspired by HoMM and lost money (part 1)
21-March-2020 Saturday
App Review of my app in 4 hours! It turns out that the App Store works very quickly!
07-December-2018 Friday
"Good morning friends!" The history of the creation of the quest for the little ones.
24-January-2018 Wednesday
When your game is #1 on the App Store*
18-October-2017 Wednesday
Gamedev Behind: Bans in Appstore & Playmarket
07-July-2017 Friday
The story of how civilization did not reach mobile app developers
10-March-2017 Friday
How to get into the top new arcade appstore.
02-March-2017 Thursday
How I sold on Envato
02-March-2017 Thursday
When your game is number one on the App Store
03-July-2016 Sunday
How I got to the top 50 app store
12-July-2015 Sunday
Database of sites and communities for the promotion of mobile games and applications
11-February-2015 Wednesday
Why should you kill your friends? History of Hattori, a mobile game for iPhone.
10-December-2014 Wednesday
Game design is magic!
28-October-2014 Tuesday
Peek-a-boo, please support my first game on the App Store!
27-January-2014 Monday
Marketing tricks in the game Smpsons tapped out
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